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MA/MSc Creative Technologies portfolio guide
How to put together a portfolio for your course
Please note
The application process for this MA/MSc Creative Technologies Master’s includes a Personal Statement, where you briefly describe the project idea you wish to work on and which pathway you wish to complete.
This course develops skills in one of the following areas: computer animation, computer games technology or music technology.
What to include in your portfolio
As there are multiple pathways for this course, we don't prescribe an ideal portfolio, as applicants are from many different backgrounds and will wish to pursue different specific project topics while studying here. Your portfolio should provide evidence of breadth and depth of engagement with your chosen subject area. Some examples of completed work could be:
- motion graphics
- storyboards
- 2D and 3D animation
- game prototypes
- short films
- audio projects and musical compositions
You may also include written research papers.
Please make sure you have:
A short description with each piece of work
If they were produced in response to a brief, please indicate what the brief asked you to do. You should also specifically discuss how the skills demonstrated support the pathway and project idea that you wish to work on during the course.
Examples of work supporting your design activity, and demonstrating creative process and working methodologies
For example, this might include idea generation, design planning, visual or audio experiments, sketches, concept art, observations, or research proposals and data analysis.
Examples of non-academic activity
For example, GameJams, performances, painting and photography, which represent a breadth of artistic or intellectual engagement.
After you apply for a postgraduate course
Once you've applied for your postgraduate course, there's still lots you can do while you wait for a decision on your application.